// Copyright (c) 2012 Andrei Rinea
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

using System;

namespace BenchmarkNet
{
    public class BenchmarkParams<TState> where TState : class
    {
        public Action<TState> Action { get; private set; }
        public uint Iterations { get; private set; }

        public BenchmarkParams(Action<TState> action, uint iterations)
        {
            if (action == null) throw new ArgumentNullException("action");
            if (iterations == 0) throw new ArgumentOutOfRangeException("iterations");

            Action = action;
            Iterations = iterations;
        }
    }

    public class BenchmarkParams : BenchmarkParams<object>
    {
        public BenchmarkParams(Action action, uint iterations)
            : base(_ => action(), iterations)
        {
            if (action == null) throw new ArgumentNullException("action");
        }
        public BenchmarkParams(Action action) : this(action, 1) { }
    }
}